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Mepis 8.5 Community Repo: The Hedgewars thread 
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Post # 251948
Post Mepis 8.5 Community Repo: The Hedgewars thread
Update 02 Jan 2010: 0.9.14 is now in main, while the new 0.9.15 release with brand new levels, weapons, and bugfixes is now in the main test repository. This time did not forget to add a menu icon. Please let us how it's working if you play this game.
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Hedgewars 9.14.1-1 is now available in the main test repository for 32 and 64 bit. The upstream packager forgot to add an icon to the install, and I did not catch it before the sizable upload. You can manually install the attached hedgewars.png file with:

su -c 'cp hedgewars.png /usr/share/pixmaps'

I had to disable the data-server build for 8.5, as we don't have the library to support the build. As usual for community packages, any feedback by testers is appreciated.

hedgewars - 0.9.14.1-1mlrepo1

Version: 0.9.14.1-1mlrepo1
Section: games
Architecture: 32bit and 64bit
Description:
Each player controls a team of several hedgehogs. During the
course of the game, players take turns with one of their
hedgehogs. They then use whatever tools and weapons are
available to attack and kill the opponents' hedgehogs, thereby
winning the game. Hedgehogs may move around the terrain in a
variety of ways, normally by walking and jumping but also by
using particular tools such as the "Rope" or "Parachute", to
move to otherwise inaccessible areas. Each turn is time-limited
to ensure that players do not hold up the game with excessive
thinking or moving.
A large variety of tools and weapons are available for players
Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope,
Pneumatic pick, Parachute. Most weapons, when used, cause
explosions that deform the terrain, removing circular chunks.
The landscape is an island floating on a body of water, or a
restricted cave with water at the bottom. A hedgehog dies when
it enters the water (either by falling off the island, or
through a hole in the bottom of it), it is thrown off either
side of the arena or when its health is reduced, typically from
contact with explosions, to zero (the damage dealt to the
attacked hedgehog or hedgehogs after a player's or CPU turn is
shown only when all movement on the battlefield has ceased).


Homepage: http://hedgewars.org


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Sun Nov 21, 2010 10:32 pm

Stevo thanked by: Woolly
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Joined: Fri Dec 15, 2006 8:07 pm
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Post # 256811
Post Re: Mepis 8.5 Community Repo: The Hedgewars thread
Bump: 0.9.15 in testing, 0.9.14 moved to main.


Sun Jan 02, 2011 9:31 pm
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Post # 260862
Post Re: Mepis 8.5 Community Repo: The Hedgewars thread
Tested 0.9.15 in 32-bit. It's not getting a very good framerate on this machine but it seems fine overall.


Thu Feb 03, 2011 5:28 pm

Woolly thanked by: Stevo
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